![]() ![]() This decision made, it was also decided that we should represent the years between the War of Independence and the Civil War, and the sheer color and iconic nature of the Texas Independence Struggle, especially the Alamo, left us with an easy choice. How could we resist the epic scale and unique tactics, equipment, and uniforms of the Civil War? Shiloh, Gettysburg, Antietam.these provided a unique opportunity to bring these battles to life. As we studied the history of the United States into the 19th century, one war stood out as the definitive struggle. GSC Gameworld had done a superb job of portraying the first centuries of the European settlement of the New World, and it was up to us to find the next chapter in this story. What was the inspiration?ĬDV: Revolution of Strategy took over the task of continuing the American Conquest series with Divided Nation. Strategy Informer: The American Conquest game series are taking us on an American history tour. ![]() For example, the player will take on the role of Thomas 'Stonewall' Jackson as he tries to save the day at Bull Run, and defend the Cemetery Ridge against the huge charge of Pickett's Confederates.Īdditionally the player can also work to build and defend his own town against the forces of the AI or other players, in our interpretation of a classical RTS gameplay. Here we explore the length and breadth of the war, and offer the chance to fight as its greatest generals and to lead vast armies across its most famous battlefields. The player is then taken to the fields of America's biggest war: the Civil War. ![]() The action then leaps forward to the War for Texas independence, allowing the player to fight as the Texans or Santa Anna's Mexican army, including the famous Alamo siege. Can you tell us the plot in a few words?ĬDV: Divided Nation takes over where its predecessors left off, beginning with the War of 1812, as the player faces the massed redcoats of the British army with a ragtag crew of militia, US regulars, and even the pirates of Captain Lafitte, to fight for the existence of their nation. Strategy Informer: This is the third installment of American Conquest. Revolution of Strategy is a young development studio, committed to our vision of a better kind of strategy game - more realism and detail, combined with improved visuals and fun gameplay. We are a small team, and my responsibilities include leading the graphics team, and supervising the programming effort. Strategy Informer: Hi, can you introduce yourself and can you tell us something about your role in creating American Conquest: Divided Nation?ĬDV: Hi,My name is Shaun Fletcher, and I am the technical lead of Revolution of Strategy and of the Divided Nation project. ![]()
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